GameTextForPlayer

From SA-MP Wiki

Jump to: navigation, search


Description:

Shows 'game text' (on-screen text) for a certain length of time for a specific player.


Parameters:
(playerid, const string[], time, style)
playeridThe ID of the player to show the gametext for.
const string[]The text to be displayed.
timeThe duration of the text being shown in milliseconds.
styleThe style of text to be displayed.


Return Values:

  • 1: The function executed successfully. Success is reported when the style and/or time is invalid. Nothing will happen though (no text displayed). May also cause game crashes.
  • 0: The function failed to execute. This means either the string is null or the player is not connected.


Example Usage:

public OnPlayerDeath(playerid, killerid, reason)
{
    GameTextForPlayer(playerid, "Wasted", 5000, 2);
    return 1;
}

Related Functions

The following functions may be useful, as they are related to this function in one way or another.

In other languages