SelectTextDraw

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SelectTextDraw was added in SA-MP 0.3e This function was added in SA-MP 0.3e and will not work in earlier versions!


Description:

Display the cursor and allow the player to select a textdraw


Image:32px-Ambox_warning_orange.png

Note

TextDrawSetSelectable or PlayerTextDrawSetSelectable MUST be used first, to allow a textdraw to be selectable.


Parameters:
(playerid, hovercolor)
playeridThe ID of the player that should be able to select a textdraw
hovercolorThe color of the textdraw when hovering over with mouse (RGBA)


Return Values:

This function does not return any specific values.


Image:32px-Ambox_warning_orange.png

Note

It is the TEXT which will be highlighted when hovered over, NOT the box (if one is shown).


Example Usage:

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(!strcmp(cmdtext, "/tdselect", true))
    {
        SelectTextDraw(playerid, 0x00FF00FF); // Highlight green when hovering over
        SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Please select a textdraw!");
        return 1;
    }
    return 0;
}

Related Functions

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Related Callbacks

The following callbacks might be useful, as they're related to this function in one way or another.