TextDrawFont

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Description:

Changes the text font.


Parameters:
(Text:text, font)
textThe TextDraw to change
fontThere are four font styles as shown below. Font value 4 specifies that this is a txd sprite; 5 specifies that this textdraw can display preview models. A font value greater than 5 does not display, and anything greater than 16 crashes the client.

Available Styles:

Image:Textdraw_font_styles.png

Available Fonts:

Image:Textdraw_Fonts.png


Return Values:

  • 1: The function executed successfully.
  • 0: The function failed to execute. This means the textdraw specified does not exist.


new Text:MyTextdraw;
 
public OnGameModeInit()
{
    MyTextdraw= TextDrawCreate(320.0, 425.0, "This is an example textdraw");
    TextDrawFont(MyTextdraw, 2);
    return 1;
}
Tip

Image:Light_bulb_icon.png

If you want to change the font of a textdraw that is already shown, you don't have to recreate it. Simply use TextDrawShowForPlayer/TextDrawShowForAll after modifying the textdraw and the change will be visible.


Related Functions

The following functions may be useful, as they are related to this function in one way or another.


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