TextDrawSetProportional

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Description:

Appears to scale text spacing to a proportional ratio. Useful when using TextDrawLetterSize to ensure the text has even character spacing.


Parameters:
(Text:text, set)
textThe ID of the textdraw to set the proportionality of
set1 to enable proportionality, 0 to disable.


Return Values:

  • 1: The function executed successfully.
  • 0: The function failed to execute. This means the textdraw specified does not exist.


new Text:MyTextdraw;
 
public OnGameModeInit()
{
    MyTextDraw = TextDrawCreate(100.0, 33.0,"Example TextDraw");
    TextDrawSetProportional(MyTextDraw,1);
    return 1;
}
Tip

Image:Light_bulb_icon.png

  • Proportionality is set to 1 by default, you might skip this function if you don't want to disable it.
  • If you want to change the proportionality of a textdraw that is already shown, you don't have to recreate it. Simply use TextDrawShowForPlayer/TextDrawShowForAll after modifying the textdraw and the change will be visible.


Related Functions

The following functions may be useful, as they are related to this function in one way or another.