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View (previous 500) (next 500) (20 | 50 | 100 | 250 | 500).- OnGameModeExit
- OnFilterScriptInit
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- Weapons NL
- El:Script Examples
- GetPlayerWeaponState
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- OnVehicleDamageStatusUpdate
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- GetPVarInt
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- GetPVarString
- DeletePVar
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- SetPVarFloat
- GetPVarFloat
- AllowAdminTeleport CS
- Skins:Gang
- Map icons
- GetPVarType
- AttachTrailerToVehicle TR
- AddMenuItem HU
- GetVehicleHealth TR
- IsPlayerStreamedIn TR
- GetVehicleDamageStatus TR
- Floattan
- AddPlayerClass TR
- Db next row
- Db get field assoc
- Db field name
- ResetPlayerWeaponsEx
- GetVehicleModel TR
- Create3DTextLabel KO
- Update3DTextLabelText KO
- CreatePlayer3DTextLabel KO
- UpdatePlayer3DTextLabelText KO
- Weapons IT
- SetPlayerHoldingObject
- StopPlayerHoldingObject
- SetVehicleAngularVelocity
- GetVehicleRotationQuat
- GetPlayerAnimationIndex
- GetAnimationName
- HTTP
- PlayerPlaySound IT
- PlayCrimeReportForPlayer IT
- IsPlayerHoldingObject
- Kick RO
- ShowPlayerDialog IT
- TextDrawShowForPlayer IT
- Ban RO
- Game Object ID Visual List
- Escaping Strings SQLite
- SetVehicleParamsEx
- ManualVehicleEngineAndLights
- SetPlayerAttachedObject
- RemovePlayerAttachedObject
- IsPlayerAttachedObjectSlotUsed
- AttachObjectToVehicle
- GetVehicleParamsEx
- Vehicles:AllComponents
- AddStaticVehicle TR
- OnVehicleDamageStatusUpdate TR
- ManualVehicleEngineAndLights TR
- SetPlayerAttachedObject TR
- CreateObject Sk
- CreateVehicle Sk
- AddStaticVehicle SK
- AddStaticVehicleEx SK
- Car Component ID Sk
- AddVehicleComponent Sk
- AttachTrailerToVehicle Sk
- ChangeVehicleColor Sk
- ChangeVehiclePaintjob Sk
- Scripting Functions Sk
- DetachTrailerFromVehicle Sk
- OnPlayerRequestClass TR
- Scripting Basics IT
- Spectate Modes
- Floats
- AddStaticVehicle IT
- AddStaticVehicleEx IT
- CreateVehicle IT
- DestroyVehicle IT
- RemovePlayerFromVehicle IT
- PutPlayerInVehicle IT
- AddVehicleComponent IT
- Kick IT
- Ban IT
- BanEx IT
- Funcidx
- AddStaticVehicle函数
- AddStaticVehicle函数 ZH
- GetPlayerSurfingObjectID
- OnUnoccupiedVehicleUpdate
- GetPlayerDistanceFromPoint
- GetVehicleDistanceFromPoint
- GetPlayerCameraMode
- GetNetworkStats
- GetPlayerNetworkStats
- Category:Funkcje
- CreateObject函数
- CreateVehicle ES
- Toupper
- Tolower
- RemoveBuildingForPlayer
- PlayAudioStreamForPlayer
- StopAudioStreamForPlayer
- OnPlayerTakeDamage
- AttachObjectToObject
- OnPlayerGiveDamage
- Skins:03d
- GetPlayerTargetPlayer
- OnPlayerClickMap
- SetVehicleVelocity RO
- Debugging
- TextDraw
- User:Meta
- IsObjectMoving
- IsPlayerObjectMoving
- GetPlayerVersion
- EditAttachedObject
- OnPlayerEditAttachedObject
- EditObject
- EditPlayerObject
- CancelEdit
- SelectObject
- OnPlayerSelectObject
- OnPlayerEditObject
- InterpolateCameraPos
- AttachPlayerObjectToVehicle
- InterpolateCameraLookAt
- AttachCameraToObject
- AttachCameraToPlayerObject
- SelectTextDraw
- OnPlayerClickTextDraw
- CancelSelectTextDraw
- TextDrawSetSelectable
- PlayerTextDrawSetSelectable
- OnPlayerClickPlayerTextDraw
- CreatePlayerTextDraw
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- PlayerTextDrawColor
- PlayerTextDrawBoxColor
- PlayerTextDrawSetString
- PlayerTextDrawShow
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- PlayerTextDrawAlignment
- PlayerTextDrawBackgroundColor
- PlayerTextDrawFont
- PlayerTextDrawTextSize
- PlayerTextDrawLetterSize
- PlayerTextDrawSetOutline
- PlayerTextDrawSetShadow
- PlayerTextDrawSetProportional
- GetPVarsUpperIndex
- SetObjectMaterial
- SetPlayerObjectMaterial
- GetVehicleModelInfo
- SetObjectMaterialText
- SetPlayerObjectMaterialText
- GetPVarNameAtIndex
- Starting IDs
- IsValidVehicle
- Heapspace
- Getarg
- Clamp
- Vehicle Color IDs
- TextDrawSetPreviewModel
- PlayerTextDrawSetPreviewModel
- TextDrawSetPreviewRot
- PlayerTextDrawSetPreviewRot
- TextDrawSetPreviewVehCol
- PlayerTextDrawSetPreviewVehCol
- EnableVehicleFriendlyFire
- GetGravity
- SetObjectMaterialText函数
- OnPlayerWeaponShot
- VectorSize
- GetPlayerLastShotVectors
- GetPlayerCameraAspectRatio
- GetPlayerCameraZoom
- NetStats GetConnectedTime
- NetStats MessagesReceived
- NetStats BytesReceived
- NetStats MessagesSent
- NetStats BytesSent
- NetStats MessagesRecvPerSecond
- NetStats PacketLossPercent
- NetStats ConnectionStatus
- NetStats GetIpPort
- Numargs
- OnIncomingConnection
- CreateExplosionForPlayer
- BlockIpAddress
- SendDeathMessageToPlayer
- UnBlockIpAddress
- GetServerTickRate
- Setarg
- Recordingtypes ES
- SA-MP Wiki:Translating
- Category:Textdraw
- Category:Weapons
- TextDraw Sprites
- OnTrailerUpdate
- GetPlayerCameraTargetObject
- GetPlayerCameraTargetVehicle
- DisableRemoteVehicleCollisions
- GetObjectModel
- GetPlayerObjectModel
- GetPlayerCameraTargetPlayer
- GetPlayerPoolSize
- GetVehiclePoolSize
- EnablePlayerCameraTarget
- SetObjectNoCameraCol
- SetPlayerObjectNoCameraCol
- SetVehicleParamsCarDoors
- GetVehicleParamsCarDoors
- SetVehicleParamsCarWindows
- GetVehicleParamsCarWindows
- OnVehicleSirenStateChange
- GetVehicleParamsSirenState
- SetObjectsDefaultCameraCol
- CreateActor
- DestroyActor
- IsActorStreamedIn
- SetActorVirtualWorld
- GetActorVirtualWorld
- SetActorPos
- GetActorPos
- GetActorFacingAngle
- SetActorFacingAngle
- ApplyActorAnimation
- ClearActorAnimations
- OnActorStreamIn
- OnActorStreamOut
- GetPlayerCameraTargetActor
- SetActorHealth
- GetActorHealth
- SetActorInvulnerable
- IsActorInvulnerable
- IsValidActor
- GetActorPoolSize
- OnPlayerGiveDamageActor
- GetPlayerTargetActor
- Isnull
- Atan
- SHA256 PassHash
- GetConsoleVarAsString
- GetConsoleVarAsInt
- GetConsoleVarAsBool
- Db get mem handle
- Db get result mem handle