FindModelFileNameFromCRC
From SA-MP Wiki
(Difference between revisions)
Revision as of 09:25, 31 December 2018
Description:
Find an existing custom skin or simple object collision file. The model files are located in server models directory.
(crc, retstr[], retstr_size)
crc | The custom model CRC file name. |
retstr[] | An array into which to store the .dff file name, passed by reference |
retstr_size | The length of the string that should be stored. |
Return Values:
- 1: The function executed successfully.
- 0: The function failed to execute.
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Related Functions
The following functions may be useful, as they are related to this function in one way or another.
Template:FindTextureFileNameFromCRC
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Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.
Template:OnPlayerRequestDownload
- OnPlayerFinishedDownloading: Called when a player finishes downloading custom models.