StopAudioStreamForPlayer

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Revision as of 05:39, 27 September 2011
Smithy (Talk | contribs)
(This is going to make the radio keep playing if they die/spectate.)
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Revision as of 15:53, 1 February 2014
Connor Mead (Talk | contribs)

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{{AddedIn0.3d|function}} {{AddedIn0.3d|function}}
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-[[ru:StopAudioStreamForPlayer]] 
{{Description|Stops the current audio stream for a player.}} {{Description|Stops the current audio stream for a player.}}
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[[Category:Scripting Functions]] [[Category:Scripting Functions]]
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 +[[fr:StopAudioStreamForPlayer]]
 +[[ru:StopAudioStreamForPlayer]]

Revision as of 15:53, 1 February 2014




StopAudioStreamForPlayer was added in SA-MP 0.3d This function was added in SA-MP 0.3d and will not work in earlier versions!


Description:

Stops the current audio stream for a player.


Parameters:
(playerid)
playeridThe player you want to stop the audio stream for.


Return Values:

This function does not return any specific values.


Example

public OnPlayerStateChange(playerid, newstate, oldstate)
{
        // If the player exits a vehicle
	if(oldstate == PLAYER_STATE_DRIVER || oldstate == PLAYER_STATE_PASSENGER) 
	{
	    StopAudioStreamForPlayer(playerid); // Stop the audio stream
	}
	return 1;
}

Related Functions

The following functions may be useful, as they are related to this function in one way or another.

In other languages