OnEnterExitModShop

From SA-MP Wiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 13:57, 19 February 2013
Smithy (Talk | contribs)
(ES link)
← Previous diff
Revision as of 02:57, 1 February 2014
Connor Mead (Talk | contribs)

Next diff →
Line 1: Line 1:
{{Scripting}} {{Scripting}}
-{{Title}} 
{{0.3Added|callback|}} {{0.3Added|callback|}}
Line 29: Line 28:
[[de:OnEnterExitModShop]] [[de:OnEnterExitModShop]]
[[es:OnEnterExitModShop]] [[es:OnEnterExitModShop]]
 +[[fr:OnEnterExitModShop]]
[[ru:OnEnterExitModShop]] [[ru:OnEnterExitModShop]]

Revision as of 02:57, 1 February 2014



OnEnterExitModShop was added in SA-MP 0.3a This callback was added in SA-MP 0.3a and will not work in earlier versions!


Description:

This callback is called when a player enters or exits a mod shop.


Parameters:
(playerid,enterexit,interiorid)
playeridThe ID of the player that entered or exited the modshop
enterexit1 if the player entered or 0 if they exited
interioridThe interior ID of the modshop that the player is entering (or 0 if exiting)


Return Values:

This callback does not handle returns.


public OnEnterExitModShop(playerid, enterexit, interiorid)
{
    if(enterexit == 0) // If enterexit is 0, this means they are exiting
    {
        SendClientMessage(playerid, COLOR_WHITE, "Nice car! You have been taxed $100.");
        GivePlayerMoney(playerid, -100);
    }
    return 1;
}