OnVehicleStreamOut
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{{Param|forplayerid|The ID of the player who is no longer streaming the vehicle.}} | {{Param|forplayerid|The ID of the player who is no longer streaming the vehicle.}} | ||
- | {{NoReturn}} | + | {{NoReturnCallback}} |
<pawn> | <pawn> |
Revision as of 19:51, 23 April 2014
Description:
This callback is called when a vehicle is streamed out for a player's client (it's so far away that they can't see it).
(vehicleid, forplayerid)
vehicleid | The ID of the vehicle that streamed out. |
forplayerid | The ID of the player who is no longer streaming the vehicle. |
Return Values:
This callback does not handle returns.
public OnVehicleStreamOut(vehicleid, forplayerid) { new string[48]; format(string, sizeof(string), "Your client is no longer streaming vehicle %d", vehicleid); SendClientMessage(forplayerid, 0xFFFFFFFF, string); return 1; }
Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.
- OnVehicleStreamIn: Called when a vehicle streams in for a player.
- OnPlayerStreamIn: Called when a player streams in for another player.
- OnPlayerStreamOut: Called when a player streams out for another player.