GetPlayerVehicleID
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{{Description|This function gets the ID of the vehicle the player is currently in. Note: '''NOT''' the model id of the vehicle. See [[GetVehicleModel]] for that.}} | {{Description|This function gets the ID of the vehicle the player is currently in. Note: '''NOT''' the model id of the vehicle. See [[GetVehicleModel]] for that.}} | ||
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[[Category:Scripting Functions]] | [[Category:Scripting Functions]] | ||
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+ | [[fr:GetPlayerVehicleID]] |
Revision as of 17:10, 2 February 2014
Description:
This function gets the ID of the vehicle the player is currently in. Note: NOT the model id of the vehicle. See GetVehicleModel for that.
(playerid)
playerid | The ID of the player in the vehicle that you want to get the ID of |
Return Values:
ID of the vehicle or 0 if not in a vehicle
//add 10x Nitro if the player is in a car. Might be called on a command. new vehicle; vehicle = GetPlayerVehicleID(playerid); if(vehicle > 0) { AddVehicleComponent(vehicle, 1010); }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- IsPlayerInVehicle: Check if a player is in a certain vehicle.
- IsPlayerInAnyVehicle: Check if a player is in any vehicle.
- GetPlayerVehicleSeat: Check what seat a player is in.
- GetVehicleModel: Get the model id of a vehicle.