SetPVarFloat
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Revision as of 19:34, 23 April 2010 Evrim (Talk | contribs) ← Previous diff |
Revision as of 04:23, 5 February 2014 Connor Mead (Talk | contribs) Next diff → |
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Revision as of 04:23, 5 February 2014
Description:
Saves a float variable into a player variable.
(playerid, varname[], Float:float_value)
playerid | The ID of the player whose player variable will be set. |
varname | The name of the player variable. |
float_value | The float you want to save in the player variable. |
Return Values:
This function does not return any specific values.
forward SavePos(playerid); public SavePos(playerid) { new Float:x,Float:y,Float:z; GetPlayerPos(playerid,x,y,z); // Get the players position SetPVarFloat(playerid,"xpos",x); // Save the float into a player variable SetPVarFloat(playerid,"ypos",y); // Save the float into a player variable SetPVarFloat(playerid,"zpos",z); // Save the float into a player variable return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- SetPVarInt: Set an integer for a player variable.
- GetPVarInt: Get the previously set integer from a player variable.
- SetPVarString: Set a string for a player variable.
- GetPVarString: Get the previously set string from a player variable.
- GetPVarFloat: Get the previously set float from a player variable.
- DeletePVar: Delete a player variable.