CreateVehicle

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[[it:CreateVehicle]] [[it:CreateVehicle]]
[[ru:CreateVehicle]] [[ru:CreateVehicle]]
 +[[fr:CreateVehicle]]

Revision as of 00:52, 31 January 2014




Description:

Creates a vehicle in the world. Can be used in place of AddStaticVehicleEx at any time in the script.


Image:32px-Circle-style-warning.png

Important
Note

Trains can only be added with AddStaticVehicle and AddStaticVehicleEx.


Parameters:
(modelid, Float:x, Float:y, Float:z, Float:angle, color1, color2, respawn_delay)
modelidThe model for the vehicle.
Float:XThe X coordinate for the vehicle.
Float:YThe Y coordinate for the vehicle.
Float:ZThe Z coordinate for the vehicle.
Float:angleThe facing angle for the vehicle.
color1The primary color ID.
color2The secondary color ID.
respawn_delayThe delay until the car is respawned without a driver in seconds. Using -1 will prevent the vehicle from respawning.


Return Values:

  • The vehicle ID of the vehicle created (1 - MAX_VEHICLES).
  • INVALID_VEHICLE_ID (65535) if vehicle was not created (vehicle limit reached or invalid vehicle model ID passed).


public OnGameModeInit()
{
    // Add a Hydra to the game with a respawn time of 60 seconds
    CreateVehicle(520, 2109.1763, 1503.0453, 32.2887, 82.2873, 0, 1, 60);
    return 1;
}

Related Functions

The following functions may be useful, as they are related to this function in one way or another.


Related Callbacks

The following callbacks might be useful, as they're related to this function in one way or another.