SetPlayerWeather
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(Difference between revisions)
Revision as of 21:58, 2 February 2014 Connor Mead (Talk | contribs) ← Previous diff |
Revision as of 09:55, 11 May 2015 MP2 (Talk | contribs) Next diff → |
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{{Scripting}} | {{Scripting}} | ||
- | {{Description|Set a player's [[WeatherID|weather]]. If [[TogglePlayerClock]] has been used to enable a player's clock, weather changes will interpolate (gradually change), otherwise will change instantly.}} | + | {{Description|Set a player's [[WeatherID|weather]].}} |
{{Parameters|playerid, weather}} | {{Parameters|playerid, weather}} | ||
Line 12: | Line 12: | ||
public OnPlayerCommandText(playerid, cmdtext[]) | public OnPlayerCommandText(playerid, cmdtext[]) | ||
{ | { | ||
- | if(strcmp(cmdtext, "/storm", true) == 0) | + | if(!strcmp(cmdtext, "/storm", true)) |
{ | { | ||
SetPlayerWeather(playerid, 8); | SetPlayerWeather(playerid, 8); | ||
Line 19: | Line 19: | ||
return 0; | return 0; | ||
} | } | ||
- | |||
</pawn> | </pawn> | ||
+ | |||
+ | {{Tip|If [[TogglePlayerClock]] is enabled, weather will slowly change over time, instead of changing instantly.}} | ||
{{RelatedFunctions}} | {{RelatedFunctions}} |
Revision as of 09:55, 11 May 2015
Description:
Set a player's weather.
(playerid, weather)
playerid | The ID of the player whose weather to set. |
weather | The weather to set. |
Return Values:
This function does not return any specific values.
public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp(cmdtext, "/storm", true)) { SetPlayerWeather(playerid, 8); return 1; } return 0; }
Tip | If TogglePlayerClock is enabled, weather will slowly change over time, instead of changing instantly. |
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- SetWeather: Set the global weather.
- SetGravity: Set the global gravity.