OnPlayerInteriorChange
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[[Category:Scripting Callbacks]] | [[Category:Scripting Callbacks]] | ||
+ | [[fr:OnPlayerInteriorChange]] | ||
[[ru:OnPlayerInteriorChange]] | [[ru:OnPlayerInteriorChange]] |
Revision as of 04:42, 2 February 2014
Description:
Called when a player changes interior.
(playerid, newinteriorid, oldinteriorid)
playerid | The playerid who changed interior. |
newinteriorid | The interior the player is now in. |
oldinteriorid | The interior the player was in. |
Return Values:
This callback does not handle returns.
Note | This is also called when SetPlayerInterior is used. |
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { new string[42]; format(string, sizeof(string), "You went from interior %d to interior %d!", oldinteriorid, newinteriorid); SendClientMessage(playerid, COLOR_ORANGE, string); return 1; }
Related Functions
The following functions might be useful, as they're related to this callback in one way or another.
- SetPlayerInterior: Set a player's interior.
- GetPlayerInterior: Get the current interior of a player.
- LinkVehicleToInterior: Change the interior that a vehicle is seen in.
Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.
- OnPlayerStateChange: Called when a player changes state.