GetPlayerWeaponData

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[[Category:Scripting Functions]] [[Category:Scripting Functions]]
-[[fr:GetPlayerWeaponData]] 
[[de:GetPlayerWeaponData]] [[de:GetPlayerWeaponData]]
 +[[fr:GetPlayerWeaponData]]
[[ru:GetPlayerWeaponData]] [[ru:GetPlayerWeaponData]]

Revision as of 03:08, 4 February 2014



Description:

Get the weapon and ammo in a specific player's weapon slot.


Parameters:
(playerid, slot, &weapons, &ammo)
playeridThe ID of the player whose weapon data to retrieve.
slotThe weapon slot to get data for (0-12).
&weaponsThe variable in which to store the weapon ID, passed by reference.
&ammoThe variable in which to store the ammo, passed by reference.


Return Values:

This function does not return any specific values.


// Common use: get all weapons and store info in an array containing 13 slots
// The first value is the weapon ID, and second is the ammo
 
new weapons[13][2];
 
for (new i = 0; i < 13; i++)
{
    GetPlayerWeaponData(playerid, i, weapons[i][0], weapons[i][1]);
}

Related Functions

The following functions may be useful, as they are related to this function in one way or another.

In other languages