OnPlayerConnect FR
From SA-MP Wiki
(Difference between revisions)
Revision as of 11:45, 18 January 2014 Connor Mead (Talk | contribs) ← Previous diff |
Revision as of 12:06, 18 January 2014 Connor Mead (Talk | contribs) Next diff → |
||
Line 24: | Line 24: | ||
*[[OnNPCConnect_FR|OnNPCConnect]] | *[[OnNPCConnect_FR|OnNPCConnect]] | ||
- | [[Category:Scripting Callbacks]] | + | [[Category:Scripting Callbacks FR]] |
- | + | ||
- | [[de:OnPlayerConnect]] | + | |
- | [[ru:OnPlayerConnect]] | + | |
- | [[pt:OnPlayerConnect]] | + |
Revision as of 12:06, 18 January 2014
Page d'Accueil | Les Fonctions | Les Callbacks | Les bases du Scripting | Plugins de Serveur | Tutoriaux
Ne prenez pas en compte les FR dans les noms
Description:
Cette callback est appelées lorsqu'un joueur se connecte au serveur.
(playerid)
playerid | L'ID du joueur qui se connecte. |
Retourne:
Cette callback ne retourne rien, mais doit retourner quelque chose! Regardez ICI pour plus d'informations.
public OnPlayerConnect(playerid) { new string[64], pName[MAX_PLAYER_NAME]; GetPlayerName(playerid,pName,MAX_PLAYER_NAME); format(string,sizeof string,"%s a rejoint le serveur. Bienvenue!",pName); SendClientMessageToAll(0xFFFFFFAA,string); return 1; }
Callback Relatives
Les Callbacks ci dessous sont indirectement ou directement liées à cette Callback.