Kick

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[[pt:Kick]] [[pt:Kick]]
[[de:Kick]] [[de:Kick]]
 +[[fr:Kick]]
[[it:Kick]] [[it:Kick]]
[[nl:Kick]] [[nl:Kick]]
[[ru:Kick]] [[ru:Kick]]

Revision as of 20:53, 31 January 2014



Description:

Kicks a player from the server. They will have to quit the game and re-connect if they wish to continue playing.


Parameters:
(playerid)
playeridThe ID of the player to kick.


Return Values:

This function does not return any specific values.


public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmdtext, "/kickme", true) == 0)
    {
        //Kicks the player who the executed this command
        Kick(playerid);
        return 1;
    }
    return 0;
}
Image:32px-Circle-style-warning.png

Important
Note

As of SA-MP 0.3x, any action taken directly before Kick() (such as sending a message with SendClientMessage) will not reach the player. A timer must be used to delay the kick.

The following code snippet shows a way of displaying a message for the player before they are kicked:

//In order to display a message (eg. reason) for the player before the connection is closed
you have to use a timer to create a delay. This delay needs only to be a few milliseconds long,
but this example uses a full second just to be on the safe side.
 
forward KickPublic(playerid);
public KickPublic(playerid)
{
    Kick(playerid);
}
 
stock KickWithMessage(playerid, color, message[])
{
    SendClientMessage(playerid, color, message);
    SetTimerEx("KickPublic", 1000, false, "d", playerid); // Delay of 1 second before kicking the player so he receives the message
}
 
public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmdtext, "/kickme", true) == 0)
    {
        //Kicks the player who the executed this command
        KickWithMessage(playerid, 0xFF0000FF, "You have been kicked.");
        return 1;
    }
    return 0;
}
 
//by Kye

Related Functions

The following functions may be useful, as they are related to this function in one way or another.

  • Ban: Ban a player from playing on the server.
  • BanEx: Ban a player with a custom reason.