UpdateVehicleDamageStatus
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UpdateVehicleDamageStatus(vehicleid, panels, doors, lights, 15); //Setting tires to 15 will pop them all | UpdateVehicleDamageStatus(vehicleid, panels, doors, lights, 15); //Setting tires to 15 will pop them all | ||
</pawn> | </pawn> | ||
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{{RelatedFunctions}} | {{RelatedFunctions}} | ||
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{{RelatedCallbacksFunction}} | {{RelatedCallbacksFunction}} | ||
{{OnVehicleDamageStatusUpdate}} | {{OnVehicleDamageStatusUpdate}} | ||
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+ | [[fr:UpdateVehicleDamageStatus]] |
Revision as of 04:26, 5 February 2014
Description:
Sets the various visual damage statuses of a vehicle, such as popped tires, broken lights and damaged panels.
(vehicleid, panels, doors, lights, tires)
vehicleid | The ID of the vehicle to set the damage of. |
panels | A set of bits containing the panel damage status. |
doors | A set of bits containing the door damage status. |
lights | A set of bits containing the light damage status. |
tires | A set of bits containing the tire damage status. |
Return Values:
This function does not return any specific values.
new panels, doors, lights, tires; GetVehicleDamageStatus(vehicleid, panels, doors, lights, tires); UpdateVehicleDamageStatus(vehicleid, panels, doors, lights, 15); //Setting tires to 15 will pop them all
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- SetVehicleHealth: Set the health of a vehicle.
- GetVehicleHealth: Check the health of a vehicle.
- RepairVehicle: Fully repair a vehicle.
- GetVehicleDamageStatus: Get the vehicle damage state for each part individually.
Related Callbacks
The following callbacks might be useful, as they're related to this function in one way or another.
- OnVehicleDamageStatusUpdate: Called when a vehicle's damage state changes.