OnPlayerEnterRaceCheckpoint
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Revision as of 01:46, 3 February 2014 Connor Mead (Talk | contribs) ← Previous diff |
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- | {{ScriptingFR}} | + | {{Scripting}} |
+ | {{Title}} | ||
- | {{Description|Cette callback et appelée lorsqu'un joueur entre dans un checkpoint de course.}} | + | {{Description|This callback is called when a player enters a race checkpoint.}} |
- | {{ParametersFR|playerid}} | + | {{Parameters|playerid}} |
- | {{Param|playerid|L'ID du joueur qui est entré dans un checkpoint de course.}} | + | {{Param|playerid|The ID of the player who entered the race checkpoint.}} |
- | {{NoReturnCallbackFR}} | + | {{NoReturnCallback}} |
<pawn> | <pawn> | ||
public OnPlayerEnterRaceCheckpoint(playerid) | public OnPlayerEnterRaceCheckpoint(playerid) | ||
{ | { | ||
- | printf("Le joueur %d est entré dans un checkpoint de course!",playerid); | + | printf("Player %d entered a race checkpoint!",playerid); |
return 1; | return 1; | ||
} | } | ||
</pawn> | </pawn> | ||
- | {{RelatedCallbacksFR}} | + | {{RelatedCallbacks}} |
- | {{OnPlayerEnterCheckpoint_FR}} | + | {{OnPlayerEnterCheckpoint}} |
- | {{OnPlayerLeaveCheckpoint_FR}} | + | {{OnPlayerLeaveCheckpoint}} |
- | {{OnPlayerLeaveRaceCheckpoint_FR}} | + | {{OnPlayerLeaveRaceCheckpoint}} |
- | {{RelatedFunctionsCallbackFR}} | + | {{RelatedFunctionsCallback}} |
- | {{SetPlayerCheckpoint_FR}} | + | {{SetPlayerCheckpoint}} |
- | {{DisablePlayerCheckpoint_FR}} | + | {{DisablePlayerCheckpoint}} |
- | {{IsPlayerInCheckpoint_FR}} | + | {{IsPlayerInCheckpoint}} |
- | {{SetPlayerRaceCheckpoint_FR}} | + | {{SetPlayerRaceCheckpoint}} |
- | {{DisablePlayerRaceCheckpoint_FR}} | + | {{DisablePlayerRaceCheckpoint}} |
- | {{IsPlayerInRaceCheckpoint_FR}} | + | {{IsPlayerInRaceCheckpoint}} |
- | [[Category:Scripting Callbacks FR]] | + | [[Category:Scripting Callbacks]] |
[[fr:OnPlayerEnterRaceCheckpoint]] | [[fr:OnPlayerEnterRaceCheckpoint]] | ||
[[de:OnPlayerEnterRaceCheckpoint]] | [[de:OnPlayerEnterRaceCheckpoint]] |
Revision as of 01:51, 3 February 2014
Description:
This callback is called when a player enters a race checkpoint.
(playerid)
playerid | The ID of the player who entered the race checkpoint. |
Return Values:
This callback does not handle returns.
public OnPlayerEnterRaceCheckpoint(playerid) { printf("Player %d entered a race checkpoint!",playerid); return 1; }
Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.
- OnPlayerEnterCheckpoint: Called when a player enters a checkpoint.
- OnPlayerLeaveCheckpoint: Called when a player leaves a checkpoint.
- OnPlayerLeaveRaceCheckpoint: Called when a player leaves a race checkpoint.
Related Functions
The following functions might be useful, as they're related to this callback in one way or another.
- SetPlayerCheckpoint: Create a checkpoint for a player.
- DisablePlayerCheckpoint: Disable the player's current checkpoint.
- IsPlayerInCheckpoint: Check if a player is in a checkpoint.
- SetPlayerRaceCheckpoint: Create a race checkpoint for a player.
- DisablePlayerRaceCheckpoint: Disable the player's current race checkpoint.
- IsPlayerInRaceCheckpoint: Check if a player is in a race checkpoint.