BulletHitTypes FR
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Revision as of 16:24, 24 January 2014 Connor Mead (Talk | contribs) ← Previous diff |
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A utiliser avec le paramètre 'hittype' de [[OnPlayerWeaponShot_FR|OnPlayerWeaponShot]]: | A utiliser avec le paramètre 'hittype' de [[OnPlayerWeaponShot_FR|OnPlayerWeaponShot]]: | ||
- | BULLET_HIT_TYPE_NONE 0 | + | BULLET_HIT_TYPE_NONE 0 - RIEN |
- | BULLET_HIT_TYPE_PLAYER 1 | + | BULLET_HIT_TYPE_PLAYER 1 - JOUEUR |
- | BULLET_HIT_TYPE_VEHICLE 2 | + | BULLET_HIT_TYPE_VEHICLE 2 - VÉHICULE |
- | BULLET_HIT_TYPE_OBJECT 3 | + | BULLET_HIT_TYPE_OBJECT 3 - OBJET |
- | BULLET_HIT_TYPE_PLAYER_OBJECT 4 | + | BULLET_HIT_TYPE_PLAYER_OBJECT 4 - OBJET DE JOUEUR |
[[Category:Scripting Documentation FR]] | [[Category:Scripting Documentation FR]] |
Current revision
A utiliser avec le paramètre 'hittype' de OnPlayerWeaponShot:
BULLET_HIT_TYPE_NONE 0 - RIEN BULLET_HIT_TYPE_PLAYER 1 - JOUEUR BULLET_HIT_TYPE_VEHICLE 2 - VÉHICULE BULLET_HIT_TYPE_OBJECT 3 - OBJET BULLET_HIT_TYPE_PLAYER_OBJECT 4 - OBJET DE JOUEUR