BulletHitTypes FR

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Revision as of 16:24, 24 January 2014
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A utiliser avec le paramètre 'hittype' de [[OnPlayerWeaponShot_FR|OnPlayerWeaponShot]]: A utiliser avec le paramètre 'hittype' de [[OnPlayerWeaponShot_FR|OnPlayerWeaponShot]]:
- BULLET_HIT_TYPE_NONE 0+ BULLET_HIT_TYPE_NONE 0 - RIEN
- BULLET_HIT_TYPE_PLAYER 1+ BULLET_HIT_TYPE_PLAYER 1 - JOUEUR
- BULLET_HIT_TYPE_VEHICLE 2+ BULLET_HIT_TYPE_VEHICLE 2 - VÉHICULE
- BULLET_HIT_TYPE_OBJECT 3+ BULLET_HIT_TYPE_OBJECT 3 - OBJET
- BULLET_HIT_TYPE_PLAYER_OBJECT 4+ BULLET_HIT_TYPE_PLAYER_OBJECT 4 - OBJET DE JOUEUR
[[Category:Scripting Documentation FR]] [[Category:Scripting Documentation FR]]

Current revision

A utiliser avec le paramètre 'hittype' de OnPlayerWeaponShot:

BULLET_HIT_TYPE_NONE            0 - RIEN
BULLET_HIT_TYPE_PLAYER          1 - JOUEUR
BULLET_HIT_TYPE_VEHICLE         2 - VÉHICULE
BULLET_HIT_TYPE_OBJECT          3 - OBJET
BULLET_HIT_TYPE_PLAYER_OBJECT   4 - OBJET DE JOUEUR