SetVehiclePos

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{{Scripting}} {{Scripting}}
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{{Description|Set a vehicle's position}} {{Description|Set a vehicle's position}}
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[[Category:Scripting Functions]] [[Category:Scripting Functions]]
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[[ru:SetVehiclePos]] [[ru:SetVehiclePos]]

Revision as of 17:21, 2 February 2014



Description:

Set a vehicle's position


Image:32px-Circle-style-warning.png

Important
Note

An empty vehicle will not fall after being teleported into the air.


Parameters:
(vehicleid, Float:x, Float:y, Float:z)
vehicleidVehicle ID that you want set new position.
Float:xThe X coordinate to position the vehicle at.
Float:yThe Y coordinate to position the vehicle at.
Float:zThe Z coordinate to position the vehicle at.


Return Values:

This function does not return any specific values.


// Put the player's vehicle at the coordinates 0, 0, 3 (center of SA)
new vehicleid = GetPlayerVehicleID(playerid);
SetVehiclePos(vehicleid, 0, 0, 3);

Related Functions

The following functions may be useful, as they are related to this function in one way or another.

In other languages