AddStaticVehicleEx

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[[de:AddStaticVehicleEx]] [[de:AddStaticVehicleEx]]
 +[[fr:AddStaticVehicleEx ]]
[[it:AddStaticVehicleEx]] [[it:AddStaticVehicleEx]]
[[nl:AddStaticVehicleEx]] [[nl:AddStaticVehicleEx]]
-[[ru:AddStaticVehicle]]+[[ru:AddStaticVehicleEx]]
[[es:AddStaticVehicleEx]] [[es:AddStaticVehicleEx]]

Revision as of 18:54, 4 February 2014



Description:

Adds a 'static' vehicle (models are pre-loaded for players)to the gamemode. Can only be used when the server first starts (under OnGameModeInit). Differs from AddStaticVehicle in only one way: allows a respawn time to be set for when the vehicle is left unoccupied by the driver.


Parameters:
(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, color2, respawn_delay)
modelidThe Model ID for the vehicle.
Float:spawn_XThe X-coordinate for the vehicle.
Float:spawn_YThe Y-coordinate for the vehicle.
Float:spawn_ZThe Z-coordinate for the vehicle.
Float:angleThe facing - angle for the vehicle.
color1The primary color ID.
color2The secondary color ID.
respawn_delayThe delay until the car is respawned without a driver, in seconds.


Return Values:

  • The vehicle ID of the vehicle created (1 - MAX_VEHICLES).
  • INVALID_VEHICLE_ID (65535) if vehicle was not created (vehicle limit reached or invalid vehicle model ID passed).


public OnGameModeInit()
{
    // Add a Hydra to the game that will respawn 15 seconds after being left
    AddStaticVehicleEx ( 520, 2109.1763, 1503.0453, 32.2887, 82.2873, 0, 1, 15 );
 
    return 1;
}

Related Functions

The following functions may be useful, as they are related to this function in one way or another.