DestroyVehicle
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(Difference between revisions)
Revision as of 12:54, 23 April 2014 MP2 (Talk | contribs) ← Previous diff |
Current revision MP2 (Talk | contribs) |
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{{Scripting}} | {{Scripting}} | ||
- | {{Description|Destroy a vehicle. Instantly disappears.}} | + | {{Description|Destroy a vehicle. It will disappear instantly.}} |
{{Parameters|vehicleid}} | {{Parameters|vehicleid}} | ||
Line 14: | Line 14: | ||
if(strcmp(cmdtext, "/destroyveh", true) == 0) | if(strcmp(cmdtext, "/destroyveh", true) == 0) | ||
{ | { | ||
- | new vehicleid; | + | new vehicleid = GetPlayerVehicleID(playerid); |
- | vehicleid= GetPlayerVehicleID(playerid); | + | |
DestroyVehicle(vehicleid); | DestroyVehicle(vehicleid); | ||
return 1; | return 1; |
Current revision
Description:
Destroy a vehicle. It will disappear instantly.
(vehicleid)
vehicleid | The ID of the vehicle to destroy. |
Return Values:
- 1: The function executed successfully.
- 0: The function failed to execute. The vehicle does not exist.
Example Usage:
public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/destroyveh", true) == 0) { new vehicleid = GetPlayerVehicleID(playerid); DestroyVehicle(vehicleid); return 1; } return 0; }
[edit]
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- CreateVehicle: Create a vehicle.
- RemovePlayerFromVehicle: Throw a player out of their vehicle.
- SetVehicleToRespawn: Respawn a vehicle.