SetVehicleHealth

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[[de:SetVehicleHealth]] [[de:SetVehicleHealth]]
 +[[fr:SetVehicleHealth]]
[[nl:SetVehicleHealth]] [[nl:SetVehicleHealth]]

Revision as of 22:43, 31 January 2014



Description:

Sets a vehicle's health to a specific value


Parameters:
(vehicleid, Float:health)
vehicleidID of the vehicle to set the health of.
Float:healthHealth given as a float value.


Return Values:

This function does not return any specific values.


Image:32px-Ambox_warning_orange.png

Note

Full vehicle health is 1000. For more information on health values, see this page.


if(strcmp("/fixengine", cmdtext, true) == 0)
{
    new vehicleid = GetPlayerVehicleID(playerid);
    SetVehicleHealth(vehicleid, 1000);
    SendClientMessage(playerid, COLOUR_WHITE, "The vehicles engine has been fully repaired.");
    return 1;
}

Related Functions

The following functions may be useful, as they are related to this function in one way or another.


Related Callbacks

The following callbacks might be useful, as they're related to this function in one way or another.

In other languages