IsPlayerAdmin

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[[Category:Scripting Functions]] [[Category:Scripting Functions]]
 +[[fr:IsPlayerAdmin]]
[[nl:IsPlayerAdmin]] [[nl:IsPlayerAdmin]]
[[de:IsPlayerAdmin]] [[de:IsPlayerAdmin]]
[[ru:IsPlayerAdmin]] [[ru:IsPlayerAdmin]]

Revision as of 21:51, 31 January 2014




Description:

Check if a player is logged into RCON.


Parameters:
(playerid)
playeridThe ID of the player to check


Return Values:

1 if the player is logged into RCON, otherwise 0


public OnPlayerSpawn(playerid)
{
    if(IsPlayerAdmin(playerid)) SendClientMessageToAll(0xDEEE20FF, "An admin spawned.");
    else SendClientMessageToAll(0xDEEE20FF, "A user spawned.");
    return 1;
}

Related Functions

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Related Callbacks

The following callbacks might be useful, as they're related to this function in one way or another.