Random

From SA-MP Wiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 13:38, 29 January 2014
Smithy (Talk | contribs)

← Previous diff
Revision as of 14:58, 2 February 2014
Connor Mead (Talk | contribs)

Next diff →
Line 35: Line 35:
[[Category:Scripting Functions]] [[Category:Scripting Functions]]
 +
[[de:random]] [[de:random]]
 +[[fr:Random]]

Revision as of 14:58, 2 February 2014



Description:


Parameters:
(max)
maxThe range of values (from 0 to this value minus one) that can be returned.


Return Values:

A random number ranging from 0 to max-1.


Image:32px-Circle-style-warning.png

Important
Note

This function starts with a lower case r - random() NOT Random().


new Float:RandomSpawn[][4] =
{
    // Positions, (X, Y, Z and Facing Angle)
    {-2796.9854, 1224.8180, 20.5429, 192.0335},
    {-2454.2170, 503.8759, 30.0790, 267.2932},
    {-2669.7322, -6.0874, 6.1328, 89.8853}
};
public OnPlayerSpawn(playerid)
{
    new rand = random(sizeof(RandomSpawn));
 
    // SetPlayerPos to the random spawn data
    SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2]);
 
    // SetPlayerFacingAngle to the random facing angle data
    SetPlayerFacingAngle(playerid, RandomSpawn[rand][3]);
    return 1;
}
In other languages