IsPlayerInRaceCheckpoint

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{{Scripting}} {{Scripting}}
-{{Description|Check if the player is inside their current set race checkpoint ([[SetPlayerRaceCheckpoint]].}}+{{Description|Check if the player is inside their current set race checkpoint ([[SetPlayerRaceCheckpoint]]).}}
{{Parameters|playerid}} {{Parameters|playerid}}
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[[Category:Scripting Functions]] [[Category:Scripting Functions]]
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 +[[fr:IsPlayerInRaceCheckpoint]]

Revision as of 18:04, 5 February 2014



Description:

Check if the player is inside their current set race checkpoint (SetPlayerRaceCheckpoint).


Parameters:
(playerid)
playeridThe ID of the player to check.


Return Values:

true (1) if the player is in the race checkpoint, false (0) if they are not.


if(IsPlayerInRaceCheckpoint(playerid))
{
    SetPlayerHealth(playerid, 100);
}

Related Functions

The following functions might be useful, as they're related to this callback in one way or another.


Related Callbacks

The following callbacks might be useful as well, as they are related to this callback in one way or another.

In other languages