GetVehiclePoolSize
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(Difference between revisions)
Revision as of 19:39, 28 February 2015 Vince (Talk | contribs) ← Previous diff |
Revision as of 19:42, 28 February 2015 Vince (Talk | contribs) (completely mistaken, where was I with my mind) Next diff → |
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RepairAllVehicles() | RepairAllVehicles() | ||
{ | { | ||
- | for(new i = 1, j = GetVehiclePoolSize(); i <= j && j != 0; i++) // verify that j (the pool size) is not 0 to avoid a potential infinite loop in case there are no vehicles | + | for(new i = 1, j = GetVehiclePoolSize(); i <= j; i++) // vehicleids start at 1 |
{ | { | ||
RepairVehicle(i); | RepairVehicle(i); |
Revision as of 19:42, 28 February 2015
Description:
Gets the highest vehicleid currently in use on the server.
This function has no parameters.
Return Values:
The highest vehicleid currently in use on the server.
Example Usage:
RepairAllVehicles() { for(new i = 1, j = GetVehiclePoolSize(); i <= j; i++) // vehicleids start at 1 { RepairVehicle(i); } }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- GetPlayerPoolSize: Gets the highest playerid connected to the server.