OnPlayerDisconnect FR
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{{NoReturnFR}} | {{NoReturnFR}} | ||
- | Exemple de script (since the native messages were taken out in 0.2.) | + | Exemple de script |
<pawn>public OnPlayerDisconnect(playerid, reason) | <pawn>public OnPlayerDisconnect(playerid, reason) |
Revision as of 14:41, 21 January 2014
Page d'Accueil | Les Fonctions | Les Callbacks | Les bases du Scripting | Plugins de Serveur | Tutoriaux
Ne prenez pas en compte les FR dans les noms
Description:
Cette callback est appelée lorsqu'un joueur quitte le serveur.
(playerid, reason)
playerid | ID du joueur qui quitte. |
reason | ID de la raison. |
Retourne | Cette fonction ne retourne pas de valeur spécifique. |
Exemple de script
public OnPlayerDisconnect(playerid, reason) { new string[64], name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,MAX_PLAYER_NAME); switch(reason) { case 0: format(string,sizeof string,"%s a quitté le serveur. (Time out)",name); case 1: format(string,sizeof string,"%s a quitté le serveur. (Déconnexion)",name); case 2: format(string,sizeof string,"%s a quitté le serveur. (Kické/Banni)",name); } SendClientMessageToAll(0xFFFFFFAA,string); return 1; }
Raisons
- 0 Time out
- 1 quitte le serveur normalement (/q ou Echap)
- 2 Kické ou Banni
Callback Relatives
Les Callbacks ci dessous sont indirectement ou directement liées à cette Callback.