OnVehicleSpawn FR

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{{Param|vehicleid|L'ID du véhicule qui a spawné.}} {{Param|vehicleid|L'ID du véhicule qui a spawné.}}
-{{NoReturn}}+{{NoReturnFR}}
<pawn> <pawn>
Line 17: Line 17:
{{RelatedCallbacksFR}} {{RelatedCallbacksFR}}
-*[[OnVehicleDeath_FR|OnVehicleDeath]]+{{OnVehicleDeath_FR}}
-*[[OnPlayerSpawn_FR|OnPlayerSpawn]]+{{OnPlayerSpawn_FR}}
{{RelatedFunctionsCallbackFR}} {{RelatedFunctionsCallbackFR}}
-*[[SetVehicleToRespawn_FR|SetVehicleToRespawn]]+{{SetVehicleToRespawn_FR}}
-*[[CreateVehicle_FR|CreateVehicle]]+{{CreateVehicle_FR}}
[[Category:Scripting Callbacks FR]] [[Category:Scripting Callbacks FR]]
 +
 +[[en:OnVehicleSpawn]]

Revision as of 00:18, 1 February 2014



Description:

Cette callback est appelée lorsqu'un véhicule (re)spawns ((ré)apparaît).


Paramètres:
(vehicleid)
vehicleidL'ID du véhicule qui a spawné.


RetourneCette fonction ne retourne pas de valeur spécifique.


public OnVehicleSpawn(vehicleid)
{
    printf("Le Véhicule %i a spawné!",vehicleid);
    return 1;
}

Callback Relatives

Les Callbacks ci dessous sont indirectement ou directement liées à cette Callback.


Fonctions relatives

Les fonctions suivantes peuvent êtres utiles car elles concernent indirectement ou non cette callback.

In other languages