TogglePlayerClock

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Description:

Toggle the in-game clock (top-right corner) for a specific player. When this is enabled, time will progress at 1 minute per second. Weather will also interpolate (slowly change over time) when set using SetWeather/SetPlayerWeather.


Image:32px-Ambox_warning_orange.png

Note

Time is not synced with other players! Time can be synced using SetPlayerTime.


Parameters:
(playerid, toggle)
playeridThe player whose clock you want to enable/disable
toggle1 to show and 0 to hide. Hidden by default.


Return Values:

  • 1: The function executed successfully.
  • 0: The function failed to execute. The specified player does not exist.


Example Usage:

public OnPlayerConnect(playerid)
{
    TogglePlayerClock(playerid, 1); // Show the clock
    return 1;
}
Image:32px-Ambox_warning_orange.png

Note

Time will automatically advance 6 hours when the player dies.


Related Functions

The following functions may be useful, as they are related to this function in one way or another.

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